On Saucer Country # 1 & 5
Saucer Country #1 suffers because of a problem with its inciting incident. What is it about the story climax in #5 that remedies the situation?
Forget about the UFOs and the politicking just for a moment. They're the playing fields, but they're not ultimately the game. Instead, Saucer Country: Run is concerned with how individuals respond when the certainties of their lives are cruelly taken away from them. It's a theme which, quite deliberately, isn't made absolutely explicit until the conclusion of the comic's opening arc, where an ad-hoc meeting of the exhausted Governor Alvarado's closest advisers appears to have collapsed into unhelpful theorising and mutual alienation. As Professor Kidd is made to understand that he's exhausted the patience of a roomful full of weary colleagues, the narrative gives every impression of grinding towards a downbeat ending. With just five pages to go, it appears that our cast of potential allies will be left disorientated, drained, and disunited at the story's end. It would, after all, be a way of closing Run that would make perfect thematic sense. Individuals do tend to buckle when faced with an avalanche of what might be either paradigm-undercutting Forteana or purposefully distributed misinformation. Alliances do have a habit of imploding when faced with circumstances which resist rational analysis and defy conventional solutions. Why shouldn't Saucer Country: Run close on such a fundamentally dispiriting note?
There's no doubt that the reader's been lead to suspect that such a disheartening resolution might be on its way, and that process of shaping and misdirecting our expectations only intensifies as the end of the comic approaches. And so, there's a deliberate and quietly forebodding contrast that's established between the scene of the bullish and thoroughly unpleasant Major Abramowitz's bar-room plotting on page 5:14 and the lack of leadership and unity being shown in the meeting at the Governor's Mansion which immediately follows on 5:15. (See scan above) But then, having skillfully emphasised the lethargy and disharmony of Alvarado's situation, Cornell suddenly presents the moment of empathy and inspiration which Saucer Country's been surreptitiously crying out for;
Harry: "Professor -- we've all had a long night --"
Joshua: "Then let me finish with the most important point of all -- walks to Arcadia -- I'm very sorry that you were tortured."
Alvarado turns and, her eyes closed, gently embraces the surprised Joshua.
It's a brilliantly unexpected and tenderly underplayed moment. Kidd's the most recent member of Alvarado's inner circle, he's been profoundly insensitive to her ex-husband, and he secretly believes that he's being guided by strange, self-proclaimed "magic helpers". As such, he's the last person we'd expect to find publicly expressing regret for the incarceration and rape which the Governor has recently suffered. Yet he's also the only member of the cast who's studied the phenomena of supposedly alien encounters, which means that he's able to draw a clear distinction between the uncertainties of the struggles ahead and the suffering which has already been caused. He is, in this one moment, the most typical of Cornellian protagonists, in that he's learned something of how circumstances have changed and set out to help folks think more clearly about the complexities of the situation they're facing.
In showing Kidd reaching out to Alvarado in this way, Cornell's confirming that Saucer Country isn't a typical, if conspicuously well-made, invading-ET conspiracy yarn, in which defeating the fiendish Other is the major topic of concern. Instead, Kidd's compassion and Alvarado's response signals to us that the comic's fundamentally concerned with the way in which the individual's sense of self can be whittled away and ultimately destroyed by lies and manipulation, abduction and torture. The first and last priority in the war against the "alien", we're being reminded, is to make sure that we help each other remain securely human, and Alvarado is far, far too smart and emotionally literate not to recognise the truth in what Kidd's attempting to tell her.
Or the winning of a war can be an interesting and exciting matter, but the challenge of staying decent-hearted while working to help others do the same is a far more moving and inspiring business.
It's not until we reach this moment of tenderness and surprise that it becomes obvious how little physical intimacy and good cheer we've seen being expressed by Saucer Country's cast so far. We've noted Alvarado touching Harry on the shoulder to make him pause for a moment, of course, and she's reached out for Michael's hands or touched him reassuringly on the forearm while their bodies are safely well apart from one another's. We've even had the pleasure of seeing the reprehensible Dr Glass being utterly outmaneuvered by the sharp-thinking Governor, but that's a scene warmed by schadenfreude and relief and little but. Yet when Alvarado stands and holds Kidd, we're presented a warmth of sympathy and acceptance that isn't in any way restrained or conditional. It's at that moment that everything that we've previously seen in Saucer Country becomes recast in a quite different light. Held back by Cornell until the very last feasible moment, the scene functions as a turning point leading into what McKee would call the story climax, which he defines as the moment towards the end of a tale when an extreme situation suddenly becomes transformed into its exact opposite. In doing so, it sweeps up the audience's "heart" and redefines what the story's about. Here, Cornell's presenting us with a reversal which changes a tale marked by bewilderment, loss and panic management into one of fellowship, trust and mission. Before Alvarado responded to Kidd's concern, the cast were dangerously isolated one from the other. Afterwards, there's a sense that they're bound not just through self-interest and loyalty, chance and design, but through their membership of an accidental and yet all-too-real community.
And because Cornell has held back so much of the emotion of the story until its climax, its arrival affects us with all the released tension of a necessary moment long delayed.
Ever exceptionally keen to emphasise how vitally important the conclusion of a tale is, Robert McKee writes in Story that;
"Once the climax is in hand, stories are in a significant way rewritten backward, not forward."
What McKee's arguing, of course, is that the writer who's identified their tale's climax then has to go back and make sure that everything - everything - which comes before contributes directly to it. Yet if the climax of a tale is smart and moving enough, then it can inspire the reader to double-back and reconsider what it is that they've been experiencing. Before reading the final act of its final chapter, Saucer Country had felt like a smart book with a somewhat mysteriously constrained emotional range. Well worth reading, and yet odd unsatisfying in a hard-to-specify fashion. Now, in the light of Kidd's transformative gesture of sympathy, the story seems to have been describing a group of people who really weren't often sure what to think or feel anymore. The sense of dislocation and dissatisfaction which the story suggested even as it held the reader's attention is now absent from the page. What were once vices are now clearly rewarding set-ups. Even the problems which accompanied the decision to start Run after its own inciting incident can now be seen as a deliberate strategy to ratchet up the longing in the book for a moment in which the protagonists began to take some measure of control over their own destinies. As such, it seems clear that the reason why Saucer County: Run occasionally felt like a rather unhappy book about a strangely rootless cast is because that's exactly what it was about. And it stayed that way right up until its final few pages, when Cornell has Alvarado declare that she refuses "to be powerless" again. At that point, everything that's gone before clicks satisfyingly into place.
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| The absence of Michael from this last frame before Run's epilogue is a rather worrying business. "You're part of this now" he's told by his ex-wife, and yet he really doesn't seem to be. |
It's been an incredibly brave strategy, and Cornell's just not received the recognition he's due for so patiently and skillfully set up the final chapter's moment of quiet catharsis. Though Run is always pacy and full of character and incident, it's a comic which is far easier to admire than warm to until Alavarado starts acting pro-actively in the story's last few pages. The pleasure of finally seeing the Governor and her co-conspirators joining together without any conspicuous friction in order to organise the good fight is one that's only intensified by the long wait for it, or something as satisfying as it, to occur. Cornell's strategy of delayed gratification means that the Governor's embrace of Kidd need only be a gentle moment in order for it to carry a considerable, story-redefining force. To engineer such a moment with such precision and effect is an admirable technical achievement, and yet how courageous and confident would an author have to be, to leave such a vital moment of hope, energy and purpose so late? These are hard times in the marketplace, after all, and audiences for new books have been lost for far less.
How it was that Cornell and Kelly succeeded in keeping their readership engaged while holding back so much of the tale's heart and forward-momentum will be the topic of this post's third and soon-to-arrive final part.
I've only discussed Mr Kelly's art briefly so far, but should anyone ever get down to this point on the page, I'd like to assure you that his work will be discussed in far greater and appreciative detail next time;
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You're right, of course. The tender embrace, and the stark naming of what the governor had undergone as what it was--torture--surprised and warmed me when I read it. What a great moment. You've unpacked it well. Let me add a few further observations.
ReplyDelete"No man is an island," Donne said, but (as Paul Simon replied), we often do choose to be rocks, islands, because we feel safer. Such a stance (as both of those worthies make clear) is a trap. We all know this, but it's such an easy one to maintain, particularly in the face of slings and arrows that the governor and, to a lesser extent, her allies sitting around that table have been facing. In such a context, the power of a small gesture can be gigantic. Kidd's reaching out to Alvarado--an attempt to leave one's island and build a bridge, however temporary, to another--is a fundamentally brave act. And for Alvarado to let him in--again, however briefly--was even braver. It gave me chills. It takes gut, more guts that our popular culture generally acknowledges, to show compassion, and also to accept it.
What a cathartic moment.
And what follows solidifies a transition we've been seeing in Alvarado since the first issue: from a criminal's victim to its very capable adversary.
All of this undermines my observations in your previous post on Saucer Country, wherein I speculated that Cornell was hanging a lantern on the possibility of Michael being behind that sexual assault merely to head off reader speculation in that direction. As you pointed out in your comment, it did much more, even in that issue, by showing the seriousness of the violation, and adding gravity to what is usually a snicker-inducing portion of the abductee experience in popular culture. It makes the alien perpetrators much less cliche and more worthy of our fear and contempt. And of course it paves the way for this powerful moment we've been talking about here.
Alverado and her supporting cast are, at the end of the arc, a more formidable team--again I say, no longer victims but rather adversaries. I can't wait to see where the story next takes them.
mikesensei
Hello Mike:- I can't tell you - as I think I said last time we met here - how relieved I am to read that first paragraph. I feel hopelessly out of my depth here, but short of opening each sentence with "It's only my opinion", it's either put up or shut up. And as a bod with pretensions towards writing, spending time trying to grasp something of how stories function is incredibly useful. I'm glad our readings of the comic have sat well with each other.
DeleteI so agree with you about the way in which Cornell and Kelly work to make a small gesture carry a huge degree of significance. The more I think about it, the more impressed I am. And the use of the page-turner to set it up, which I didn't mention as I should have, was brilliant.
I find it inspiring to note that the Alvarado who then emerges has already been sketched out for us; her daring in hiring an adviser from the other camp, in entering the lion's den of Dr Glass' home, her determination to try to bring her life under control. And then, with a sincere touch of community and compassion, she's able to become what she always promised to be. The idea that being a protagonist relies as much on the society we belong to as the individual's own qualities is very rare in serial pop fiction. Too rare, if you ask me.
"I can't wait to see where the story next takes them."
Me too! As you say in you penultimate paragraph, the gathering together of Alvardo's "inner cabinet" - minus poor Michael - has been incredibly well set up, but never telegraphed. (Oh, but I should have added THAT to the above.) I hope that no-one dropped out of reading the book as it was building to its climax. It was a brave thing PC did in designing the book to pay off right at the end of the first 5 issues. There are of course climaxes, reversals and so on in the earlier issues. But its the end of 5 which really brings everything to life. I hope everyone has stayed on board, or remained interested enough to pick up the graphic novel when it's out.
Great to hear from you, Mike. It's always a pleasure!
As much as I was saying how I was interested in Liefeld's structure, this is far more interesting and satisfying than any structural analysis of his stuff could be. (though I'm still totally interested in that too, for the record!)
ReplyDeleteThis kind of explains in retrospect how Ross Campbell's Shadoweyes managed to have such a great emotional impact on me. I've mentioned it before, but in brief it's about a teenage girl, already interested in crime fighting, who becomes transformed into a strange creature, and continues to fight crime as this creature. I don't want to spoil it, so I'll speak generally- the big emotional payoff, for me, was when her mother shows her that she can lean on her and depend on her. Up until that point, she'd been trying to take so much of the burden on herself, so much responsibility, and that fact did not become apparent until her mother showed that she was completely there for her. Again, maybe not super related, but it reminded me of it.
I also wanted to mention that it's interesting that this book also references torture, and in the context that makes it clear how reprehensible it is. Of course, as you've said before, when the baddies do it, it's always bad, but it's informative how crucial that moment of catharsis is that it involves torture. I know you didn't intend it, but between this and the Green Lantern story, maybe we can be a tiny bit more optimistic about the role of torture in comics. (yes, I know it's not a superhero book, but still!)
Hello Historyman:- You know, it had completely passed me by that even the above post was about torture in comics. I'd better shift themes, I suspect. Still your point is a good one; there's two good examples in recent books which have treated torture in a way that isn't in any way unpleasant. Huzzah!
DeleteI hope you'll forgive me if I emphasise that I make no claims at all for the validity of the above. It's how I read things, but I can't speak for whether it actually explains anything other than my response to the work. Part of me wishes that I could just write "I think BUT I'M REALLY NOT SURE" before any sentence.
But even a dodgy analysis can spark a few good ideas which wouldn't have existed without the original source. For example, the simple matter of the framing of the scene in the bar and that in the governor's mansion really struck me as a great way to tell a story in an entirely non-verbal fashion. One of things which I love about Mr Cornell's work is how cleverly he constructs his stories, and how trying to make sense of it all turns up evidence of techniques which he uses but doesn't make a show of. He's content to let the story flourish without making it obvious how carefully it's been constructed.
Shadoweyes? Yep, count me down as interested ... :)